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Neonap

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Hello, before I get on with my suggestion I wanted to say that you guys are doing a great job, The story seems like it is going to be a delighful dark suprise. I'm really looking foward to it. I'm also looking foward to the game preview, can't wait for that. Now onto my suggestion. If I'm not mistaken I had read somewhere that Wellies mode was going to be added once the game reached completion. If so that is great, and it'll be very interesting to play as a Wellie. I had come up with a idea where this could be the perfect opportunity to give the Wellie point of view.Since we play as downers in the main story, and we get to see why they choose to remain downers and try to escape this nightmarish society. Now we can get the opposing perspective. We can play as a character who actually supports the way of life in Wellington Wells, but also has come to the conclusion that this is peace. A damaged character who had lived during the nazi occupation and seen the brutality of reality. And whatever this "Very Bad Thing" was, it left a very nasty scar within him so when joy had come to existence, he witnessed how this made people truly happy and had come to the conclusion that this is the true definition of peace. That joy is the key to make the world a better place and whoever should go against this philosophy would be branded downers and these downers would be forced to either take joy or get kicked out from their "paradise" From what I've seen so far, Wellies seem to be broken people who are trying to escape a past and it appears to me that they want everyone to be happy. The Wellies don't seem to be evil for the fun of it.It'd be really interesting to make them more human, and not one dimensional psychopaths in my opinion. That's why I think Wellie mode can be a very good outlet to flesh them out more and add more complexity.

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That is very a very interesting suggestion! I will pass it on to the team and keep it for the future as we haven't started working on Wellie Mode yet.

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Yeah you guys should definitely consider it. Not only would it add more to the story, the world, the characters, and blur the lines on who is right or wrong but make it all thought provoking and cause conflict within the player. The world is not black or white, but a shade of grey mixed in as well. If you make the Wellies have a voice in all this as well and make them seem more human and who have a very good reason for why they chose the path that they did; then you will have a very good compex narrative on your hands. :)

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