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A Post-Mortem Report?

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i just recently discovered your game and fell in love. I'm not usually a fan of 3D games, but this one caught my attention and I'm loving every bit of it.


I'm also an indie game dev, so the fact that something THIS amazing was put together by a team of 8 (with some honorable team mentions), is absolutely mind-blowing. I would love to check out a post-mortem report if you guys have one. And if you don't, would someone be willing to make one? I would really enjoy reading the process behind developing Contrast. :)



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@Wifom that's a great idea. We had a couple of post-mortems internally, but we never really wrote about them publicly. However, we learned a great deal - including a few probably hard but necessary lessons - and it might be nice to write about one day.


For now, we're a little busy with the Kickstarter, but we could definitely write up something in a few weeks.

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