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Found 5 results

  1. Right, so I just made it through Sally's chapter and it took me a while to warm up to her as a character. I found the baby-needs mechanic super daunting in the beginning, and I had a terrible time with loading screens hitting me every block on her island. Going from Arthur's "do whatever you want" gameplay to Sally's weak, restrictive, tedious chapter was a hard adjustment. Once you patiently wait for the baby feeder it opens up her world a bit more, but it was almost too stressful in my opinion. Probably wouldn't change it, now that I know what to expect. Another thing that struck me about her chapter is that her chemical knowledge and tools are basically useless. I played through the entire thing without ever touching one of the atomizers and relative potions because it was easier to just syringe people. I know that's supposed to be her defining mechanic, but I think it needs some kind of elevation in the storyline so the player is forced to use it at least once and can then see the value. While there were lots of tutorial tips about the baby, there weren't enough about Sally's crafting imo. I admit it took me at least an hour of running around in the gardens to figure out those tall red bushes were foxglove, which means I spent a lot of gameplay without being able to craft key items. A similar issue happened with the knockout syringes. Took me too long to figure out where in the craft menu they were, so I spent most of the game without them and just bashed people to death. Lastly, I might have had terrible RNG so that during the witches quest I was running at least 1.1k kilometers between quest points. It sucked. Without all that running, it makes me wonder just how short Sally's chapter really is. tl;dr Change the foxglove to pink or purple so it stands out from the roses Users should be forced to use atomizer at least once Categories in crafting menu to make it easier to find what you're looking for (healing, drugs, weapons, buffs) ???
  2. I really really really liked the game. I wish Ollie's Act was longer, i really like his character. The things that come out of his mouth. hoo boy
  3. I'm stuck in Sally's storyline. I've tried to reload from my one Sally savepoint and keep getting the same issue. As a result I'm not longer able to make any progress in the game **Spoilers ahead** While in Sally's house, the doorbell rings and the bobby is looking for blackberry and asks me to come with him to explain it to the others. After he's done talking, the main screen goes black (while I'm presumably being transported) and my vision never returns. At this point the game controls also freeze and I can't open my inventory or move around and Esc no longer opens the left menu. Platform details: - PC - Build v1.3.70168 WS:c42606E141B5048CBBF16B96BDE74D67
  4. I am pleased with this game so far . Sallys story petered out a bit , Working on Arty after this. Right! Aurther Guard shop quest Lionel just watch the NPCs Butcher icons show up before the quest . O'currant has a floating letter you cant grab Johnny boltons voice can be heard in cuttys basement Several imaginary cars in parade dist. Scotch girl repeats appleholm has no downer detector Sally Peachys quest cant unlock upstairs door untie Eddie has a teeny tiny hit box npcs group in the garden district ( ghosts in the machine?) unsafe house no baby!/ doors jubilators suck up bobbys after installing baby feeder no milk but Gwen still hungry / no baby meter / guilt meter sally screams for no reason in the GD between the witches and the bridge( even on the road crash during sallys end cut scene inconsistent story interactions for Aurther and sally ( same interactions different place ? Cant catch butter flies around shelter by Sallys house with both aurther and sally npcs like to float around everywhere played on steam
  5. So I'm on the quest 'Unsafe House' in Act II where Sally has to "Knock out the General somehow" and I'm not sure what I'm doing wrong or if this is a bug... I finally figured out I needed to take out the empty power cells from the panel and refill then replace them to turn on the switch... which makes the fountain statue start spinning... but I couldn't figure out what to do after that, although I was positive it had something to do with the statue (I would have assumed making it fall on top of him)... anyway, I tried looking up a video after many frustrating attempts to solve the puzzle. Turns out you apparently just need to look at / target the fountain or water around it somehow to make gas and that is what knocks him out... But I cannot target anything. Not the statue or anything on it or around it, and not the water. I have no weapons, healing items, nada, because the general takes all your stuff. Sooo I basically just either get beaten to death or hide up in the rafters. Help please.
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