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  1. Before the update around November 20th, the game played perfectly for me regardless of my low end laptop. I play on auto settings which I assume set to low everything, but I don't mind playing this way. I recently came back after the next update in hopes the issue would have been fixed but problems still occur. I will repost my post on the Steam forum, which I'd posted back in November: After the 'We All Fall Down' and new patch came out, I started having issues with the game. Loading times have increased is one of them. As I have gone around Hamlyn Village and other places, non-interactive and static interactive objects seem to spawn in invisible. Yesterday, I visited A Stitch In Time and went up the stairs and the first doorway that should have metal shutters over it was open but blocked from moving through. I only noticed there should be shutters there when I moved closer and the game told me I was looking at such. As for interacting with Mrs. Pankhurst upstairs, that was high impossible as the bell suddenly didn't exist either and I couldn't ring it. Later reloads fixed this but the problem will reoccur and she won't respond sometimes. In other places, whole buildings have been missing - leaving behind potted plants and signs attached to nothing suspended mid-air. In houses; cabinets, chairs, tables and vanities are invisible along with the items perched on them that auto spawn on them like feathers, joy pills, or teacups - so rooms just end up looking bare until I bump into an invisible object to which the game identifies when the cross hairs overlap it. The game responds normally to the objects, and I can usually interact with them and the items on top as normal, but it's like the visual model just hasn't loaded in. No amount of reloading has stopped this, maybe only temporarily for more problems to then reoccur down the line. I've also had this in Lionel Castershire's shop, where the floor is made of grass and sometimes his counter and glass viewer are invisible. As an extra, I've come across a joy detector outside Nick Lightbearer's house that I couldn't tell was on or off until I realized it was making a noise that sounded on, the yellow beams were not showing. Other joy detectors around the village were fine, however. When I eventually give up I'll save then quit. Saving happens normally, but when I try to quit to main menu the game either gets stuck on the loading screen forever, or the game freezes. Both situations my task manager claims the program is 'Not Responding', to which I'll 'end task' to kill the game. I viewed and took heed of the pinned forum giving examples of things to do, like deleting the 'config' folder to stop graphics errors, and validating the files in Steam but the problem has not been fixed. That time around though, the loading times decreased so that was an apparent positive. All of this is making the game difficult to play. --after recently trying again I seemed to have a normal time playing in the Holm where you enter Sally's house to find her old chemistry kit. After I got back I rechecked a pub I had entered before back in November where the chairs, tables, and counter were missing and I found the same problem. I entered the bridge to Maidenholm for the first time, entered that part of the village and, again, encountered invisible shutters and missing objects. Nothing has been resolved.-
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