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KillerAC71

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KillerAC71 last won the day on June 26

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  1. KillerAC71

    Histoplasma mushrooms

    I've just started Act 2 and it looks like I'm going to need a steady supply of Histoplasma Mushrooms to make up the Knockout Syringes. The thing is I only came across a handful of them when playing as Arthur and they don't seem any more plentiful in Act II. Any tips on how to find them would be greatly appreciated. Many thanks in advance.
  2. KillerAC71

    Popped popper and Tits up Downer

    I don't know about Tits Up Downer, but Popped Popper is in the first village you come to as Arthur (Hamelyn). If I remember correctly it's near the western edge of the village, about halfway between north and south. You'll see a Bobby crouching beside a sparking Popper. You may need to speak to him to kick the quest off.
  3. KillerAC71

    walking simulator 10/10

    Clearly not. I apologise. I'm must be too used to the Gamefaqs community ?
  4. KillerAC71

    walking simulator 10/10

    I've heard everything now. Fast travel is fundamenatlly woven into the maps in a way which makes more sense than most open world games, and it's only a "walking simulator" if you choose not to participate in the story or side quests, which seems pretty pointless to me. If you don't like the game fair enough, either move on or leave constructive comments explaining why it's not to your taste, but what do you get out of posting factually incorrect statements on one of the few places people can go to for helpful information on WHF?
  5. This is going to be an unpopular reply, but personally I thought Bioshock was actually quite flawed in execution. Sure it had a great story and premise (as does WHF), but to me there seemed to be a significant hole in the gameplay. With Vita Chambers turned off the Big Daddy's were massively overpowered for the average gamer, whereas turning them on rendered the game pointless as there was no death penalty at all (similar to the original Prey game). This extreme overpowering happened very early on in the proceedings and went way beyond the usual principle of bosses as an extreme test of all skills that have been learnt in the game so far. I enjoyed Bioshock and Bioshock II (never played Infinite), but personally I'm getting much more of a thrill playing WHF than I ever got with those. Unpopular opinion maybe, but that's how I feel.
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