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Cockney Charmer

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About Cockney Charmer

  • Birthday 09/03/1977

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  1. Yup now game crashes after every major story cutscene event.... well, am out for definite this time.
  2. Would like to add a few more to my list. Game crashed on me and returned me in the world with the only way of having any movement was to crouch/sneak. No walking/running/jumping....just crouching. Constantly crashing when trying to enter Wellington Health centre It's only getting worse
  3. Considering how this game began as an Xbox exclusive title in 2016 and on release it is by far the most broken version. While I'm happy you're not experiencing what others are....just look at the support forums to see just how many are indeed having terrible issues with this "final version game build".
  4. Officially done with this "game" which has released fully two years after original preview version but in a far worse buggier version. I really don't know how your playtesters signed off on this travesty of a release..reason why I'm done... More falling through the dam world, this should be embarrassing so here you go, screenshot of it happening and where on the map so you can "file a bug report for a future patch". This game is under 3 days since final release ffs people:
  5. I had to reinstall whole game and replay it again to this point and luckily progress wasn't stopped by a missing bell. Hope it resolves for you. I'm the same, working to try and play this but genuinely feel as though I'm still playing a preview build instead of a full released title. As for pinpointing the area where I suffered 'being under the world's sadly no longer have that save file as reinstalled and removed all prwvious data to have a clean run. It occurred just after you raid the military base and in grassland between there and returning to train station.
  6. Seems many are having a lot of similar problems across all platforms. This 'patch' various Compulsion Game peeps in these forums keep mentioning needs to happen quickly....
  7. For Xbox Preview owners Venice if they simply sent an Xbox live message to redeem preorder items instead of having to chase support in different regions. Just a thought.....
  8. In that case can you list what is 'supposedly' being fixed in a patch please?
  9. Oh this is still very much an indie game just have to look at the support forums to see how much of a buggy broken mess it has released as now 'fully retail'. Only thing AAA about this is Gearbox as a publisher and We Happy Few is.more broken than Alien: Colonial Marines. Sadly if you got this on preview you won't get a refund unless Gearbox themselves authorise it, which won't happen...they didn't even play test game properly.
  10. Played the preview back in 2016 when it came to Xbox Preview program and sadly the full retail version two years later is far buggier than the original preview build. It feels like the survival aspects have been turned down with eating and drinking way less important now that you can just drink or eat every 30 mins instead of it being a necessity. Combat is lazy with just "swing whatever weapon is in your hand till it breaks over enemies head" style becoming tiresome quickly. Story is intriguing but animation on NPC and other characters is janky to say the least. Game needs a lot of fixing already and it only released yesterday. Very disappointed so far, real shame.
  11. So those who supported this game all the way back in 2016 when it came to Xbox Preview apparently have to wait for pre-order items as "coming soon"?.... thanks
  12. Descriptions all describe them perfectly well to be fair. Especially in first five hours.....pictures show the clipping, Train station is a story mission bug. Have seen many reviews all mentioned Ng similar bugs so....
  13. Was one of the first people to grab We Happy Few on Xbox Preview back in 2016 and have been waiting for the full release with intrigue. Sadly the Full version is a total buggy mess and I write this after losing 5hrs of progress due to a game breaking bug and disappointment is real right now. 1: NPCs disappear when talking to them, literally they will just vanish right in front of you. 2: Clipping - from enemies falling through the floor to finding myself under the world suddenly whilst crouching through grass. 3: Guards that instantly reset to their starting patrol positions after moving them via distractions just for them to snap back into place without them walking back 4: Train Station bug - Story mission requires you to ring a bell to gain entry back inside station only to find shutters already up with doors closed and no bell to ring - this broke my game as had to get access to top of tower but fell through the world whilst on lift only to die and respawn outside station and could not gain entry.
  14. Was one of the first people to grab We Happy Few on Xbox Preview back in 2016 and have been waiting for the full release with intrigue. Sadly the Full version is a total buggy mess and I write this after losing 5hrs of progress due to a game breaking bug and disappointment is real right now. 1: NPCs disappear when talking to them, literally they will just vanish right in front of you. 2: Clipping - from enemies falling through the floor to finding myself under the world suddenly whilst crouching through grass. 3: Guards that instantly reset to their starting patrol positions after moving them via distractions just for them to snap back into place without them walking back 4: Train Station bug - Story mission requires you to ring a bell to gain entry back inside station only to find shutters already up with doors closed and no bell to ring - this broke my game as had to get access to top of tower but fell through the world whilst on lift only to die and respawn outside station and could not gain entry. The first update patch needs to do a lot!!
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