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Lawrah

Compulsion Team
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Lawrah last won the day on November 13 2018

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  1. Hello @Safin, I'm really sorry to tell you this, but I've spoken with my team and it appears that you might have the unfortunate luck of experiencing a worldseed issue that is preventing you from loading properly into Nick's hideout. You are not alone in experiencing it: It's a known issue that we aim to fix in the next patch but we cannot say for sure that this will be fixed retroactively. At this time it appears that you have two options. You could start from the beginning of Sally's playthrough to ensure that you get a new worldseed. You can do this from the Main Menu by selecting Story and selecting Sally as your character before pressing start and begin. Alternatively you can contact our support team at < https://gearboxsoftware.zendesk.com/hc/en-us/requests/new > and they'll get back to you as soon as possible. Again, we're sorry that you've encountered this issue and hope this doesn't prevent you from continuing to enjoy the game in the future. -Laura
  2. Ah! @Safin, I think I know what you mean. You meant after completing the guitar puzzle, right? We could still use the information I requested above but in the meantime I recommend attempting a save/load by returning to the main menu and loading back into your last save. Good Luck!
  3. Hi @Safin! Could you tell us which platform you're playing the game on? Which objective are you stuck on in the So Foul and Faraday mission? Did you collect the keycard that allows you to enter the back of Nick Lightbearer's house? Any information you can give us would help. Thank you very much!
  4. Hi again, @kdcds2019! Are you using the motilene leak on the second floor in the house or another one? Thank you.
  5. Hi @kdcds2019, We're sorry to hear that you're experiencing problems with the Speaker's Corner encounter. Would you help us out by letting is know which platform you're playing the game on? Do you have the 1.7 update? Any information you can give us would be helpful. Looking forward to hearing back from you!
  6. Hi, @Andrew Sorry to hear that you've had trouble with auto saving on your DLC. Did you select continue from the Main Menu or did you reselect the DLC itself? You should be seeing an auto-save in your 'Load Game' screen named "They came from below: Auto Save - Roger" if you played through a portion of "Stranger in a Strange Land". If you don't see that save present on the 'Load Game' screen please let us know. Which platform are you playing the game on? Any information you can give us would be very helpful. Thank you.
  7. Hi, @Jarnsaxa We don't have a set released day yet. We'll post on the forums when we have more information in a thread similar to this one. Thank you for using the forums. -Laura
  8. Hello! I just got confirmation that you should see your name fixed in the 1.6 patch! Thank you for your patience! Have a nice day. -Laura
  9. Hello again @Reesemas Thank you for the information! Unfortunately we're having a hard time reproducing the issue you're mentioned above. We'll keep trying, but in the meantime, if you're still having trouble with this particular issue than I urge you to please file a ticket with our support team at < https://gearboxsoftware.zendesk.com/hc/en-us/requests/new > and they'll get back to you as soon as possible. Thank you for using the forums. Hope you have a nice weekend~! -Laura
  10. Hello @Reesemas, I have a few questions for you. Looks like you're playing the game on PS4, am I correct? Also can you tell is your build number from the bottom right of the screen when you're on the pause menu? Thank you.
  11. Hello @Draconian, You're the first person to report this issue on the forums since the release of the 1.4 patch so I hope you don't mind me asking you a few questions to get a better idea of what's happening to your game. Do you have lockpicks in your inventory? If not, try finding one in the world or crafting one and seeing if the gate can be interacted with. If you do have a lockpick and it's still not working, would you mind telling me what the current objective in the encounter is? Thank you very much for using the forums~! Have a nice day. -Laura
  12. Hi @michael4771, I'm very sorry to hear that this bug is ruining your pacifist playthrough. You aren't alone in experiencing it and It's been reported by other players like yourself. We've not been able to reproduce it ourselves as of yet but from the information we've collected it appears that if an NPC has a takedown performed on them when there is a corner or collision between you and them, it is more likely to happen. Does that sound like what you're seeing? Any more information you can give us would be very helpful. We want you to know that the team is working on an upcoming patch that should address issues like the one you've mentioned above but I don't have an exact date for you yet. Again, I'm sorry that you're experiencing this issue. Thank you for using the forums. Have a nice day. -Laura
  13. Hi @beretfantasy, The reason you didn't see a change in the map when you installed the game onto a different PC is because your woldseed is set once you start a game and only changes when you start a fresh playthrough. I'm sorry to say that you've encountered a very rare issue with your world generation. If I'm correct in believing that you're having trouble passing over the missing space then there is a way you will be able to proceed but it will require you to unlock the console commands. I will give you the steps here, please read through them carefully. If there's a problem with one of the steps please let me know. Find the game folder in the Documents (C:\Users\%Username%\Documents\My Games\We Happy Few). Go to the folder Config, and then the folder WindowsNoEditor. Open Input.ini file using Notepad or similar software. Write the following lines in the document:| [/Script/GlimpseGame.GlimpseConsole] bConsoleEnabled=True (Text might already be present in the document keybinds were changed. Do not erase the text. The new lines can be added at the end of the file.) Save the document and close it. Start the game. The debug console is now accessible in-game by pressing the top left key (~ on an English keyboard), right under “ESC”. Not all keyboard layouts are supported. Default to English US if there are any problems. It can be closed by pressing “ESC”. When you've opened the console in-game Type "Ghost" and then press enter. You will be able to move yourself to the other side of the island where you couldn't reach previously. Once you're in the right place type "Walk" and then press enter. Now, with this knowledge you might be tempted to go wherever you please but I have to warn you that if you don't use the debug console wisely than there is a risk of quests breaking and an inability to proceed with the rest of the game. Let me know if this works! Thank you for using the forums~ -Laura
  14. Hi @christodoulos! What you've listed above about the disappearing body is a known issue. We're very sorry you're experiencing it Was the second quest called Public Works? I might be able to help you out! What objective do you have when you get stuck? I'm being told that there's been a change in the layout of that quest since the early access version and now you don't need to open the windows! Please let me know if this helps. Additionally, I just want you to know that both of the encounters that you've listed above are sidequests and although you are having trouble with those missions, you can still proceed with the main quests and beat the game. Thank you for using the forums~! Let me know if there's anything else. -Laura
  15. Hello @mypotatoromance hope you're having a nice day! Based on the video that you've posted it looks like the machines are in their default positions. You'll need to line them up in a specific order to proceed. There are hints near the control console on how to solve the puzzle if you would like to give it a try. However, if you're running and you can't figure it out then you can find the solution here (I grabbed the first video I could find on youtube): Thank you for using the forums. -Laura
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