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  1. I would really LOVE a Switch version of We Happy Few. Do it, Compulsion Games. Lots of people now own a Switch. It'll be a profitable thing to do; a win-win scenario for both you and the consumers.
  2. Hi Alexina, Noted with thanks! Looking forward to the updates. Cheers, Psykhophear
  3. Hello WHF Dev Team, The following are several bugs encountered in We Happy Few. This is the GOG version Patch 44776: - Game will unexpectedly crash in mid gameplay - After exiting the game (or after it crashes), GOG Galaxy would freeze and not respond. No choice but to restart GOG Galaxy - NPCs that are sitting down would float in mid air and "walk" around - NPCs that are standing up can sometimes sink to the ground - Side Quests get jumbled up - Active quests will end up in completed quests - After loading the game, some quests have to be performed again - An error when completing the "Col Lawrence" quest. Cannot talk to him (I got frustrated that I punched him to death when suddenly that triggered the quest. Sadly I can't talk to him anymore because he's dead. Lol! My bad! There's should be load game feature to resume to the previous save) - Some missions need to be more clearly explained like "Antijubilatarianism." The game doesn't tell you how to open the hatch and where to get the scavenger extractor - Every town should have a shelter - There are no fast travels even though the map legend has it on the list. Please implement it. My computer specs: - MSi GT70 2PE Dominator Pro - Intel Core i7-4819MQ CPU 2.80GHz - 12GB RAM - Windows 10 Home 64 bit - NVidia GTX880M
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