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xMoshii

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  1. Still on version 44776. Here are the bugs I encountered today. - There were no subtitles when talking to Nick Lightbearer - I was playing Simon Says as Nick, and somehow managed to spank down all 8 Wellies. Resulting in the machine not breaking. I was stuck on the spot. After reloading the save I could finish the quest because then the machine broke after the 7th Wellie was struck by the spanker. - I had an encounter with a constable at the police office in Maidenholm, and got killed because of an overenthusiastic blood donation. Anyway, the game goes to back to my nearest save. But now all of a sudden all the Wellies hates me because apparently I'm not dressed properly. I have been wearing fab threads the whole time. Changing to different clothing doesn't do a thing. Making new fab threads and wearing those also doesn't make a difference. I went to Lud's Holm to check and see if the same issue was going on with the wastrels there. I put on my torn clothes and walked towards a Downer, who immediately got upset with me and started saying that I was wearing nice clothes even though I had the torn clothes on. So basically, no matter what I wear, both Downers and Wellies will get hostile towards me because they think I'm wearing the wrong clothes. That's about it. I'm gonna go play some more so if I encounter more bugs I'll edit this post and add them.
  2. I had an encounter with a constable at the police office in Maidenholm, and got killed because of an overenthusiastic blood donation. Anyway, the game goes to back to my nearest save. But now all of a sudden all the Wellies hates me because apparently I'm not dressed properly. I have been wearing fab threads the whole time. Changing to different clothing doesn't do a thing. Making new fab threads and wearing those also doesn't make a difference. I went to Lud's Holm to check and see if the same issue was going on with the wastrels there. I put on my torn clothes and walked towards a Downer, who immediately got upset with me and started saying that I was wearing nice clothes even though I had the torn clothes on. So basically, no matter what I wear, both Downers and Wellies will get hostile towards me because they think I'm wearing the wrong clothes. I've reloaded my save already but it doesn't make a difference. Could this bug please be looked at? Playing on PC on version v44776. I'll also add it to my list of bugs in my other thread. Thanks!
  3. I have this issue as well but on PC and only when I have Invulnerability mode enabled through the developer console.
  4. Bugs discovered today: - When doing the last part of the quest "Superb Meat Boy", where you're preparing meat for the butcher in the shapes needed for the pickups, a shocker sometimes still shocks you even though you were active the whole time. - If you carry Ed MacMillan and you try to take him through the downer detector on the side of Plassey Bridge, you'll drop him and he'll end up stuck below the floor. You can't pick him back up without using ghost mode. - In Maidenholm: the quest where you need to inspect the body of the guy who died near the motilene spill while two bobbies are watching: if you inspect his body while wearing a gas mask, then run off in a nearby field and wait a while, all of a sudden Arthur will start coughing (even though he's wearing a gas mask) and sometimes the audio of the coughing sound is doubled like you hear him cough the same cough twice in a row, with the sound of it overlapping each other. Like an echo. - In addition to the previous bug mentioned: after saving and quitting the game and restarting it with the gas mask still equiped, you'll load the game on a bench reading the newspaper but Arthur is still coughing (and sometimes echo coughs). Removing the mask doesn't solve the issue nor does reequipping it. After about 10 seconds of sprinting around, the sound went away. - If you have enabled Invulnerability mode though the developer console and drink tap water that has Joy in it, the screen will go white and stay white. It stops when you disable Invulnerability mode. There you go. Hopefully these are of any use.
  5. It's possible they ate their children but I'm not entirely sure of it. I believe during the quest where Arthur was carrying the butcher's boy, thery were talking about Percy. Arthur said he was somewhere in Germany or Russia. And in the beginning of the game we hear Percy calling Arthur his name with the sound of a train in the background (also, sometimes when Arthur goes to sleep, he says "try not to dream about trains"), Percy his voice sounds like that of a child so with that in mind, there's a chance they sent their children away to Germany or Russia. But then the question is, what's so horrible about them having sent their children away? One would assume that during a war, you want your children to be safe so you send them away to a safe place or country, but Germany was winning the war, so why would they send their children to Germany (if that was the destination, that is)? Maybe they had to "sell" their children to the Germans or it was some sort of trade for something else, and their children would then have to do horrible things, resulting in them feeling incredibly guilty for allowing it to happen. Though I feel like that doesn't sound "horrible" enough.
  6. The plague victims keep saying things that we don't really understand. But after a few searches on Google, it turns out they're speaking Old English, and they're quoting lines from an old poem called Beowulf. se mánscada evil attacker godes yrre bær bearing God's anger faégne flaéschoman the doomed cloak of flesh seonowe onsprungon sinows sprang asunder burston bánlocan bone-locks burst þegnsorge dréah anguish of thane-loss oppressed him (not sure of this one) aldres orwéna without hope of life saédéor monig many sea-beasts wraéc micel great misery módes brecða a breaking of his spirit hafelan multon heads melted bengeato burston the wound-gates burst open hie wyrd forswéop they have been swept aside by Fate deorc déaþscua the dark death-shade hé æt wige gecrang (,) ealdres scyldig he fell in the fight, having forfeited his life þone dolsceaðan the rash ravager's wiht unhaélo that damned creature féond on hellewaes "féond on helle" = a fiend in hell, but the -waes part doesn't really belong here because that's part of the next sentence in Beowulf ðaér ábídan sceal (,) maga máne fáh (,) miclan dómes there he must await, the creature stained with crimes, the great judgement nó þý leng leofað (,) láðgetéona not the longer does he live, the hateful spoiler I think I've got them all but in case I missed one, most translations can be found by using this sentence in Google without the quotes: "site:https://www.heorot.dk InsertOldEnglishHere" EDIT: no idea why there's so many empty space in between the top text and the table, I can't edit it out either.
  7. Bugs discovered yesterday: - For the quest "The Pipe is Broken": if you harvest the Motilene first, then fix the pipe, the quest will still ask you to harvest Motilene and the option to do so won't appear again (maybe disable the option to harvest Motilene and enable it as soon as the pipe has been fixed). - On Plassey Bridge, when you want to go to Maidenholm using the side entrance: if you go through the Downer detector as a Downer and the alarm goes off and a Spanker emerges from the floor, you can jump/climb over the spanker. - In one of the two war vetarans their homes (the one where you can place the gun above the fireplace), at a certain point the shutters of the house rolled down when I was still inside. I couldn't get out of the house because there are bars in front of the windows and the doors were blocked by shutters. There was also a Wellie that knocked on the bathroom door but the door was open so he was knocking on air. That was about it!
  8. Exactly! Seeing a pregnant woman reminds them of kids and makes them down and they don't want that.
  9. Cannibalism. I think they eat each other. I don't think all Wellies are aware of this, but at least some of them have to know. I heard a guy yell at me "You're V-meat!" when we were having a fight. Either V-meat is trash, and he's saying I'm trash, or I as a person am V-meat, and he's saying I'm food to him. I also went on with a certain quest that's definitely hinting strongly towards this but I don't really want to spoil -too- much. The quest is brilliant. Regarding Kids: yesterday I was doing a quest for the butcher. At some point he said to Arthur, "They don't make 'em like you any more! Well, I suppose they don't make 'em at all any more, ha ha!". Basically the guy says Wellies can't make kids any more. Maybe they've turned sterile or can't get pregnant? Or: maybe the government doesn't allow children anymore, and Joy is not only a drug to make you happy, but it's also some sort of birth control pill. I also remember a female Wastrel asking for food, saying "I'm eating for two, you know". Since she was a Wastrel and a Downer, that means she no longer takes Joy. No more Joy means no more birth control. Meaning there was a chance for her to get pregnant. Though there's always the possibility she was lying and just wanted to get more food. But still! I'm guessing whatever happened in the past that made them all so very sad that they had to invent Joy to be happy and forget about it, had something to do with children. "The Very Bad Thing" involved children, so now children are no longer allowed because seeing a child would trigger sad memories and make everyone a Downer. What do you guys think?
  10. It's timed, you should hear a countdown tick-tock thingy that ticks faster and faster. When it stops ticking, it means you ran out of time and the bricks reset. I found it easiest to pop a Joy and then push all three of the bricks, popping a Joy made the cellar less dark and I didn't need a flashlight . Though I can't guarantee that'll work to make the room brighter because afterwards when I went in a dark location again that required a flashlight I popped a Joy again because my flashlight ran out of power, but this time the room stayed dark. If you can press all three bricks within the time limit, a container will appear near the candle with some loot in it.
  11. Have you tried getting out of that spot using the ghost mode? You can enable ghost mode by pressing ESC in game, Options > Developer cheats > put Ghost Mode to ON. Just remember to put it off when you've managed to get out, otherwise it kinda spoils the fun.
  12. Hi! My name is Magali, I'm from Belgium. I'd like to use this topic to post the bugs I encounter while playing. I usually game a few hours every evening whenever I have some time left. So whenever I encounter a bug, I'll write it down here in a new reply in the hopes of it being helpful for the developers. Sharing is caring, right? Here are some bugs from version 44776. I play on PC. September 3rd, 2017 - there's an empty quest called "dig spot" with no further text in it. - when in Gemma's house in Maidenholm, the moment you go into the study and one of the two doctors is knocking on the metal shutter/door, if you press the button again the shutter goes up and you see both doctors but they don't see you, the animation of the doctor knocking continues. - at night, when the subtitles are on and you walk through town it often says "snoring" even when you don't really hear any snoring. Same for "screaming" during the day when you don't hear any screaming but the subtitles still say so. Maybe the range/radius is off? - in Inis Holm, at the back of a house where you turn a valve and the Motilene pipe explodes that kocks those 3 guys unconscious (for me it was across the street of the quest "I sing body electric" location but maybe that's not always the case since the map is generated) there's a hatch to go underground. When you enter the underground area, the walls are bugged (starts when you go through the door on the right of the fire) and you can fall through the floor near the ventilation shaft and in the corner around the ventilation shaft. EDIT: after reloading the game a few days later, the area seems to have regenerated and is now working. - sometimes people play patty cake while they're standing too close to each other, resulting in what looks like two Wellies slapping each other's face. That was all I discovered today. Now I lay me down to sleep. Goodnight!
  13. After finishing the First Marriage quest, I bumped into George Williers again and he's wounded again. If you talk to him, he'll say thanks and do the dialogue of which box won't explode and so on. There's also the option to treat his wounds.
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