Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

0 Neutral
  1. If I may, just a thought: why not be able to restrain unconscious NPCs with duct tape? Seems to me there's enough of the stuff knocking about that this could be a viable option if implemented, and would do several things: - Poor Arthur and Co. get to keep their consciences (relatively) clean, since technically this would still be non-lethal - Encourages some strategy and planning, since the player is using up resources doing this - May encourage more careful handling/hiding of bodies, as you could implement a mechanic where restrained NPCs can be freed if discovered
  2. Aosys

    Forum Search?

    There is one, though at the moment you need the URL to get there: http://compulsiongames.com/forum/search
  3. I recently rediscovered a video I like quite a lot, and thought it would be worth sharing here. While it is a very Thief-centric analysis, it makes some excellent points on game design philosophy and modern industry trends, and I feel many valuable insights can be gleaned from the arguments presented here, even for anyone not familiar with the original Thief games. At the very least, it'll hopefully make for an interesting discussion, as I'm also curious to hear other peoples' takes on the subject of AAA trends, of what can make or break a game, and where games and the industry as a whole might be headed. So, thoughts?
  4. Actually, that depends on what part of the world you're talking about. Pinatas have a very long and widespread history, being thought to have originated in China (which makes sense, given it's the birthplace of paper). In the 14th century, Marco Polo supposedly brought the idea for the pinata back to Italy, and the tradition subsequently became associated with the Christian celebration of Lent. Pinatas gradually made their way to Spain, where clay pots called "la olla" were decorated with paper and ribbons to make the pot more festive. They eventually became most popular in New Spain (what we now call Mexico), where they retained their highly religious connotation until more recently; today they're used for a number of celebrations and have evolved from clay pots to papier-mache. The pinata featured in-game appears to be of the Mexican variety, rather than the Spanish kind, which leads to the question of how it got to Britain in the first place. My best guess would be through American influence, as suggested earlier in this thread; there's some great pictures from '61 of "Girls striking a pinata in a California carport," showing that the tradition had in fact made its way north of the border by around that time. It seems likely that the "powers that be" in the WHF universe have access to materials and information not readily available to the general public, possibly including knowledge on the state of things across the pond. They are therefore free to trickle as much of it as they like to the rest of society, as good 'ol Uncle Jack has done. He doesn't even have to be terribly accurate about it, and people are still likely to lap the whole thing up, even without the drugs (hell, the BBC ran an April Fool's prank in '57 that convinced far more people than it should have that spaghetti is grown on trees!). In the end, though, regardless of accuracy, I think the whole sequence is perfect for its shock value and what it brings to the narrative as a whole, which to me is what matters most. Feel free to disagree if you like - I'm no expert... Long post is long. Please excuse my rambling. Kthnxbai Sources: https://en.wikipedia.org/wiki/Pinata https://chnm.gmu.edu/cyh/primary-sources/411 https://en.wikipedia.org/wiki/Spaghetti-tree_hoax
  • Create New...

Important Information

By using this site you agree to the use of cookies for analytics, personalized content and ads. Privacy Policy