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TheTeaWolf

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  1. Tried to break the following items above and the hotfix seems to work fine. Great job Compulsion! Some notes i've seen however since installing the patch: Sometimes the Wellie couples only have 1 of the two people, however, they continue the snuggling animation Bobbies feet sometimes clip to their ankles when on sidewalks. Wellies stand on benches or flower pots and Criers tend to slide around. All causing them to sometimes stick in place Some of the cities procedurally generated (i think) decorative assets spawn a good 2 feet away from an actual wall (such as a hanging basket) [Possible Bug] Despite clearing out Lud Holms station, I still trespass both inside and the outside surrounding area In the secret garden, digging the Solanum Tuberosum yields no food. Last Edit 2018-08-18 Build v1.3.70168
  2. Don't know if this is a bug, for I have only failed one quest (and by failed I mean beat an old lady over the head with a shovel), but when you do fail a quest, the Quest stays in your quests journal, however it is marked red and the objectives are crossed out. Is this supposed to happen or is this just an error? If in the future maybe have it move to a Failed Quests category below completed. The quest in question is Madame's, Magic Wand. Cheers -Artyom
  3. @nightwing118 The next step would be going to the church and popping a joy pill (to not set the alarm off) and activating on the door 'knocking' on it. Make sure you are wearing the Fab Threads as well. Make sure it's daytime and not night (I tried to knock at night, and did not work) If you can't interact with the door then its a bug. So the checklist being: A) Have the mask, wear the fab threads B) Make sure it's daytime and not night C) Be careful not to set off the downer detector If you found Nick before you found the Church, make sure to interact with the sign first. The door does not operate if you do not interact with the sign to the left. I had this issue in the past, but I re-looked at the sign, which then fixed it for me.
  4. So I thought this was a normal procedural bug..... So I reloaded the save Had to start an entire New Game to fix the issue.
  5. 4/02/2017 ~ Bobby disappear when I try and hide the body in showers. This may just be a "Hey Fàel, don't shove bodies in holes, why are you doing that!" Issue. ~ Came across the bobbies knocking on the front door of this house. All windows were barred by metal. I thought I could get in around back. The Door was locked however, I saw a "Climb" option when close to a metal gate. Once again, may just be a "my procedural world error" thing. ~ Last thing for today, tweak for procedurals, this makes the detector quite useless, unfortunately. If above image is broken, click here
  6. 4/01/2017 ~ I was Playing the 'Church of Simon Says' Quest just testing stuff, I had to leave and do something. (The objective 'Turn off the Electricity) had just popped up. Upon Loading the save, the 'Turn off the electricity' objective was still there, Arthur was behind the podium, however, everyone was standing up and no longer lying on the floor, no security systems on, etc. ~ After listening to William's Speach in front of the memorial, once the wellies started throwing rocks I thought I would protect him and throw a few punches. After two punches and pressing E on William everyone disappears without a trace.
  7. 3/31/2017 Collision Issue in Pub area, "The Nobody Inn" specifically Can get around, but I'm being nitpicky Additionally a lot of wellies don't read newspapers despite the pose.
  8. 3/30/17 (Possibly more to come with gifs as I move through updating the wiki) 1.Collision issue in Nicks Pad
  9. Thank you for that. I sent school 1 an email regarding what software they use, and i have taken it upon myself to teach myself unreal as well as unity, but it would be a nice step as well. Thank you so much for the help. You did not raise more questions then answers. -Fáel
  10. To Whomever: (amazing french down below!) Howdy, I am back with one final question. As some of you are aware I am taking a two year education starting in January. Big decision for me because I have to move away from home here on the island. I have narrowed it down to two schools about 3 blocks away from each other. One offers housing, one doesn't, both say they have high employment rates, both have the same price. etc,etc. However there is one thing where they differ slightly and that is the courses. While they both provide relitively the same thing, there are alterations and I can't decide which would benifit me more in the long run: Long story short, which do you think would benifit me more in the long one on becoming an Enviromental Artist and 3D generalist I appreciate you taking time to read this and Thank you in advance. -Fáel --------- Salut, Comme certains d'entre vous savent que je prends une formation de deux ans en Janvier. Big décision pour moi parce que je dois déplacer loin de chez eux ici sur l'île. Je réduit à deux écoles environ 3 pâtés de maisons de l'autre. Une offre de logements, aussi bien dire qu'ils ont des taux d'emploi élevés, les deux ont le même prix. etc, etc. Cependant, il y a une chose où ils diffèrent légèrement et qu'il est fini. Bien qu'ils fournissent tous les deux relitively même, il y a des changements et je ne peux pas décider plus benifit à long terme. Longue histoire courte, qui pensez-vous serait plus me benifit à long terme pour devenir un Enviromental Artiste général 3d. Merci -Fáel (post script, sorry for the bad french, i took only so much outside of highschool and am furthering my education for that) (post post script: I know that in the industry it's all about the portfolio, but I wish to take something to improve and gain more skills for what is needed in the field) (post post post script: thank you again, i just can't decide for the life of me at this point) (post post post post script: wow those pictures are big, sorry about that)
  11. I feel like I am spending more and more time on this forum, i have decided to start living beside the pancake supply in the shed out back. Anyway I got bored and want to do something in the 3D world so I whipped up this Asylum and threw in a couple of lights. This maybe took me maybe 3 days to model and an hour to light and I was wondering for some feedback. Link for Plebs Also I am taking bartending school at the moment and wanted to make a We Happy Few drink.... I was thinking something colorful and .... liquor-y as well as a Contrast drink (probably something darker and mysterious with a unique aftertaste. So i will make some creations (and take ideas) and try them out and post pictures and recipes. What is your favourite Alcoholic Beverage and i will try and incorporate some things Thanks guys and gals
  12. Because I am a nosey little downer; I was wondering which version of Unreal WHF is using. I was poking around in the game files and noticed the secondary build of 4.11 which I am assuming is either the Unreal Engine 4.11 or just the build as of April 11th. If so is it 4.11.2 or previous?----Also to anyone having fun reading this in my thread I have some interesting things for people to get predictions for the game based on some Achievements; which i am assuming is Steam/Xbox achievements: Achievement_0_Title="An Apple a Day"Achievement_0_LockedDesc="Gotta keep those Joy doctors away..."Achievement_0_UnlockedDesc="But the doctors came anyway."Achievement_1_Title="Good Trip"Achievement_1_LockedDesc="It is all right, everything is all right, the struggle is finished."Achievement_1_UnlockedDesc="It is all right, everything is all right, the struggle is finished."Achievement_2_Title="The Golden Duck"Achievement_2_LockedDesc="It's one of a kind. And now it's yours."Achievement_2_UnlockedDesc="It's one of a kind. And now it's yours." what could it mean :OI am an avid hunter when it comes to achievements; i have all of them in the Fallout Series (inc. DLC) 4 years didn't take that long I think. I will most likely have to get all of these.
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