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Showing content with the highest reputation since 12/24/2018 in all areas

  1. 2 points
    We’re excited to announce that We Happy Few is now available on Xbox Game Pass! If you’re an Xbox Game Pass subscriber you can download the game here. If you’re a new Xbox One player of We Happy Few and have any questions about the game, feel free to take a look at our forum or send a ticket to our support team here.
  2. 2 points
    Hi, After updating the game to version 1.6.75622 the save game now loads fine and as of writing this I haven't had any problems. I wasn't expecting this to be fixed so quickly, thank you.
  3. 1 point
    I really really really liked the game. I wish Ollie's Act was longer, i really like his character. The things that come out of his mouth. hoo boy
  4. 1 point
    Location: Just entered plagued fashion building shelter in the parade district, and i hear the usual styled mumbling of the slowed records.. but its different this time. Head out the door to the right in the storeroom to the bed in the back corner, theres a wind up 45rpm record player. A woman sings over jazz about one day waking up in a house on fire alone hearing sirens coming. HELP? Im going to be up all the night fretting 20190222_155929.mp4
  5. 1 point
    Bump^ loading screens same for me in town, far too common. Every second street loads in town when chased. Maybe preload more cells when entering town? XB1, build v1.6.75622
  6. 1 point
    Hi there, We're sorry to hear you're experiencing this issue. This is a known low memory crash (RAM) which can occur on some PS4 save games. The World Generation system can create unpredictable worlds, and some of these are laid out in ways which may use up too much memory in certain areas of the game. Issues like this can occur rarely for some players, especially on the PS4 and XB1 base consoles. We're looking at addressing issues like this for the next patch (v1.7), but that won't be coming out for some weeks. The crash occurs most often when dying inside the Health Institute and reloading your save game. Sometimes it will crash when you exit the health institute. Unfortunately, there is no specific workaround for this issue. In the meantime, you can start a new game with a new worldseed, or attempt to complete the Health Institute without dying. I'm sorry to have to tell you this. You can also contact our support team at < https://gearboxsoftware.zendesk.com/hc/en-us/requests/new > and they'll get back to you as soon as possible. Cheers, Lee
  7. 1 point
    So, I'm on Sally's play-through and I just found the quest for The Vandals Stole the Handle. I had to get the stuff for the water filter (metal tube) so I was searching around for that one piece left. Once I found it, I made the water filter and went back to the quest marker where the broken pump is. It won't let me fix the pump. It gives no option at all. I'm playing on PS4. My build is v1.572580. It's not a major bug or anything. When I closed the game and restarted it, the quest worked. I just thought you might want to know about the bug.
  8. 1 point
    Thanks, re-installing the game onto the same drive as where the appdata folder is located has resolved the issue I was having. 👍 Much appreciated for the assistance
  9. 1 point
    And could we get a texture for Joy that doesn't look like tinted Lima Beans on close inspection? These things are kind of a big deal in this world so it would be nice to have a good texture for them.
  10. 1 point
    Question to Devs: Would you like to make the Brolly and Jolly Brolly be stealth weapons, so you could have them out and no one would get triggered? Not a huge deal.
  11. 1 point
    I was shocked to find the 14th doctor in a table, or rather he was.
  12. 1 point
  13. 1 point
    Why can't I bribe bobbies who are standing guard? That's kind of the whole point of bribing. All it does is take me into an animation where nothing happens before letting me go. Sometimes it works if you talk to the bobbies and then immediately bribe them but this isn't' reliable.
  14. 1 point
    I had many commitments that made it almost impossible to continue my gameplay-feedback constantly. However, at Christmas I received the artbook (fantastic 😍), and I have some known to be expressed on the conformity of the play between the costumes and effects of Joy, as well as the interactions of them. start by talking about Joy. We are in a society that strives to make Joy its own citizens, and the futuristic machines on the streets make the idea perfect. But it is almost not perceived this danger very often. For example, in the old versions of the game, citizens almost immediately recognized those who were not under the influence of Joy, while at present it can be said that they can do without it almost all the time, even in spite of countdown alarms that are about to play 🤔. These warn that there is a downer around, but the citizens do not seem to care until there is the fatal shock, allowing us to safely escape from the area in question. I would therefore modify this first approach by being alert on the part of citizens, as though they had heard a disturbing sound and looked at least around. I would also consider a better setting for the criers, they do not have much difference compared to the other characters in the game, and I would like to see that there are less times between the suspicion and alarmism for them 😨. Or anyway, they're harder to take to make them shut up, like they're the Crazy Legs guy. And for the doctors: politely it would be more correct that they have a wider area of perception of their smell when they are on the street to smell the downers. it is really too simple to swallow them with a few meters away ... or at least that this area of smell is wide if they are in hard mode ... Speaking of conformism in clothes: 🎩 Head - I would have liked that in the slot there was also the possibility to put the smiling mask, in order to really conform to Wellington Wells clothes, and dedicate a moment of extra attention to the player on how to dress during the adventure. It would already be more credible to have a mask not to immediately point out to Wellington Wells citizens that we are not downers. it's quite unreal that Arthur takes her for deafult for the whole adventure, even in the Garden District, in my opinion. In addition, I would apply a shorter duration of the gas mask. Or even that the hats are damaged as you are hit by opponents with bullets, explosions and strong blows. 🧥 Torso - it is practically perfect, but one could well hypothesize a duration of the clothing, that as you get hits from the adversaries they wear clothes up to become rags, endangering the player in his compliance. 👞 Shoes - is a part that basically goes well between silent steps and quick steps, but what sense do those standards have for gameplay purposes? why should the player be forced to create them in the inventory? it should make sense (also in compliance) for the game itself. With shoes in parade and village, but without shoes in the garden district. I hope this consideration is appreciated, at least when it comes to setting the hard mode of the game, which I currently find to be the most disappointing as challenge.😅 🎉 Happy New Year! 🤗
  15. 1 point
    Alright. Can be closed. Package is hidden in the left hand corner. Black on Black is a good option.
  16. 1 point
    Quest finally happened for me after posting this. Continued to just walk around random streets. I walked, didn’t sprint. Someone finally yelled at me. I slept for 24 hours and walked a couple of times also.
  17. 1 point
    Hello, I happen to be new here! Great to be here. To begin, I wish to share a recent piece I completed. My art style heavily resembles Tim Burton's so it was super fun drawing these character! Hope you dig it and I hope to meet other great fans!
  18. 1 point
    Note: I've noticed my WHF fanart being posted about the net without credit, and I have a sneaking suspicion this is the source. Please don't do that, this isn't official art, I wasn't paid for it, and I put a lot of time into it. If you want to show it to people, link back to the posts. So we creative sorts have a subforum now which means I'm let loose into the streets. However I'll be nice and clean and keep a thread updated with my stuff since I like organized things. So if/when I draw/cosplay more Arthur fanart I'll post it in this thread.~ Click on the icons to get the full image Illustrations Sketches Cosplay Recordings sometime 5 months ago - Fanart - [link] 9th April - Animatic work - [link]
  19. 1 point
    UPDATE: As of now, the v1.3 update should correct this. Please ensure that you are running the latest game version before submitting a support request. We are aware of the issue, and we plan to implement a fix in a future patch. We are currently tracking the issue and if you would like to mention your specific case, you may contact Gearbox Customer Support, as they help us a great deal in gathering individual cases and presenting / reporting this to us in a concise way. https://gearboxsoftware.zendesk.com/hc/en-us/requests/new As of now there is no Workaround for PlayStation 4 and XBox Users, so I would ask that you keep an eye on this forum for more information about when an upcoming Patch is being deployed. Cheers, Jean-Philippe Leighton Senior QA at Compulsion Games
  20. 1 point
    Annnd she's finished: Eleanor Green. Unfortunately the animatic itself will not be finished by my deadline on Friday, because I want to get it to a point I'm happy with before I make it public. u_u I'd rather not release something I'm just not at peace with yet. @Naila the answer to that is: the hopes and dreams of children fuel me
  21. 1 point
    This is Eleanor, a character for the final project fan-animatic I'm working on. I wanted a character that wasn't as visible as a main character, but since she's a main character of her own little story she at least needs to be more visible than the background characters; I chose to go with a different hair-style/colour/dress pattern than the already-designed Wastrels, but still stuck her with similar themes to blend in with the world. The music hasn't been 100% confirmed yet and the story changes with it due to pacing, so I'm not sure if it'll involve both her Wastrel and Wellie designs, but the Wellie design is almost done and will eventually be put next to this one. But I'm definitely trying to use an instrumental version of the Beatles' 'Eleanor Rigby' as the general feel of it is so eerie and perfect for what I want to go for. I've tried to emulate the WHF concept style to a point, but I still ultimately wanted to keep it my style and I'm sort of happy with it? I'll give it some better tweaks and such when I put the final piece with both together. @Iris_Lockspur There's some amazing tutorials online for watercolours. I'm self-taught by just playing with it and I'd highly suggest it. And thank you to both you and @Naila for the compliments. ♥ I'm really hoping I'll get around to working on that one. Edit: now with fixed head size because she looked like the bloody queen of hearts
  22. 1 point
    Everything is great! And I really, really love your watercolour works (looked at the others on your site). That's my favourite form of painting, and I'm sad because the art department at my college has only two instructors so there aren't/isn't enough resources/want for a watercolour course. Also, love the Beatles. Best band, best band. 10/10. Update us when you get around to working on that piece. ovo
  23. 1 point
    Oh- and something newer? It's a really rough iPad sketch for something I'd like to draw when I have time. Because Beatles songs and Strawberry Fields though.
  24. 1 point
    Welcome to the Compulsion Games forums! Thank you for taking the time to look at this We opened these forums in order to be more involved with the community, we want to hear your input as well as have enjoyable discussions. To be about to post you need to become a registered member and activate your account through your email. As with every forum we have some guidelines. They are fairly simple so please take a moment to familiarize yourself with them: 1. Be excellent to each other. We’re all here to have fun. Always be respectful towards other community members, moderators and Compulsion Game team members. If you feel especially slighted by another forum member, report their comments instead of replying to them. 2. Keep your posts tasteful. Don’t post material that could be considered offensive or NSFW, some of us are trying to browse at work without getting in too much trouble, also 3. Use a Spoiler tag when necessary. If you are about to reveal a spoiler please warn the others in the title and/or in the comments. 4. Have fun! For any other general concerns or questions, email us at support@compulsiongames.com Love, Naila
  25. 1 point
    These are all great! I too love the bear sign! I demand Compulsion team make us posters of these for our bedrooms!
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