Act II - Sally
The inventory and stores
The square that indicates which item are you choosing doesn't appear. It fixed when reloading the game.
I noticed that the name repeats below the statistics of the thing you want to craft, but sometimes it repeats in English instead of Spanish.
This is a question, if not a bug then. In the menu, when you pass all your crafting to the cabin it appear "are you sure" Í think in my case should be "¿estás seguro?.
St. George's Holm
There are a lot of bugs, the buildings are gone and you can pass through them.
The NPC sitting as single or With someone they do not stand up or dash. (Yeih!)
When visiting Harry, I had to reload the game because it didn't let me interact with the door, and it was the same. So I crouch and it was a bug with the door, I could interact while crouching.
NPC's are sunk in the ground but they move. In other words they have no feet, specially the bobbies.
A Lady playing hoptscoch under a bench. She can play as it the bench wasn't there. Also I sat down and she pass through me.
Kinda question if not, a bug. I was past curfew and bobbies were over me, but I came into my house and lock with the card and the still could break into my house.
There was a couple in a bench and I talked to them. But him stood up and left, but the girl returned to the position as if she was lying on him.
Trying to watch Uncle Jack there was the TV light but there wasn't a TV.
Í was returning to the bridge to go to St Georges and pleggies where attacking me but then the sun rises but they still fighting with me. A similar situation happened to me the first time I played it as Arthur but when the sun had risen the pleggis disappear.
I was distracting the NPC's so I could get the water but it didn't let me interact with the tap.
While hiding in the flowers the phrase "you are concealed" didn't show. In this case it wasn't a situation were I could be causing any trouble.
Trying to pick up a string it didn't let me interact.
I was running away from a bunch of angry people and it was a success, but then the others downers kept telling me to stop running "you're making me dizzy", I think they changed their chip or something and started behaving as wellies.
Quest about fixing a hydrnat (?) the whistler trying to fix it goes through the other downer who stand aside of the hydrant.
Quest with the witches. When you are climbing the mountain and you can hear what they are saying at the second time we have to go there the subtitles don't show up.
Finding one box it didnt let me interact with (fixed when reloading)
Walking to the camp, even though I already pass the two gates I could still read the story of the elephant.
The phone boot was lifted up in the air.
In the quest bad dreams it appears in the map without a name until you get there, I don't know if that the mechanics work that way I haven't noticed before.
Johnny Bolton, I found him outside his tree house.
The subtitles when hearing/watching Uncle Jack were correct when starting the act, but when loading the game it came back as in Artur's act.
The NPC's that are stuck on the floor they walk but they don't move.
Footprints appear and no one's there.
The subtitles changes in the menu.
Using the nose drill (Í don't remember the name) you could see the drill trough the nose.
With the vaporizer with "sueñidina" some NPC don't actually fall asleep.
Sally screams at nothing when nothing happens.
The language changes, in my case English instead of Spanish
When you knock out or kill someone and wellies come to see it they stand too far away or they think they are seeing a body and nothing is there.
Going for the first time to the witches.
Knocking on the witches door
When the witches gave us a mission for the first time. (I could avoid the crash skipping the video)
Loading to play with Ollie.
And a suggestion, when interacting with an npc that is part of a quest, the person should move to face us. For example, with Peachy the crying woman talked to me but giving me her back.